SoulScript v1.0.1 update
# SoulScript v1.0.1 --- Stability, Workflow & UX Update
This update focuses on polishing the generation workflow, improving
project safety, and making the scripting experience clearer and more
predictable.
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## ✨ Generation Workflow Improvements
- Progress bar now reflects **actual completed generations**, not
startup actions.
- Added clear **"Loading model..."** feedback in the generation log
while the model initializes.
- Prevents misleading progress movement before generation truly
begins.
- Overwrite behavior updated:
- Users can regenerate existing audio.
- A confirmation dialog appears instead of blocking the action.
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## 🧭 Project Check & Script Review
- Simplified Project Check dialog:
- Removed duplicate **Generation Needed** button.
- Unified action into a single **Review** workflow.
- Review no longer hides lines:
- "Show needs work only" is disabled by default.
- All script lines remain visible so creators stay in control.
- Default generation selection improved:
- Lines missing audio are selected.
- Existing audio is left unselected to prevent accidental
overwrite.
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## 📂 Audio Inventory & Path Fixes
- Fixed audio inventory scanning:
- Now reads ONLY from the configured project output path:
`output/[project]/game/**`
- Eliminates false "missing audio" states.
- Snapshot output folder is now the authoritative source for diffing
and validation.
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## 🧪 Generation Temp Folder Overhaul
- Generation scratch files moved to the **Windows temp directory**
instead of the output folder.
- Keeps project output clean and prevents stray files affecting
validation or diff logic.
- Temp files are automatically cleaned up on exit.
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## 🎨 UX Polish & Stability
- Loading animation now appears only in the generation log.
- Removed status bar loading indicator that could be cut off on
smaller screens.
- Improved cancel feedback and stopped duplicate cancel messages.
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## 💬 Notes
This release continues the transition toward a safer incremental
workflow where: - Audio files determine truth. - Users always retain
manual control over regeneration. - UI feedback matches real engine
activity.
Thank you for helping shape SoulScript's workflow!
Files
Get SoulScript — Offline AI Voice for Visual Novels
SoulScript — Offline AI Voice for Visual Novels
Local AI voice acting for Ren'Py visual novels — fast, offline, creator-focused.
| Status | Released |
| Category | Tool |
| Author | SoulScript |
| Genre | Visual Novel |
| Tags | AI Generated, Audio, Ren'Py, text-to-speech, tools--game-dev |
| Languages | German, English, Spanish; Latin America, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese |
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